Ice Nails
Spell | Ice Nails |
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Effects Summary | This spell is a part of the Aqua Seed spell chain and rune stone. This manipulation causes water vapor in the area to convert to small ice nails that float around the target. In all, there are five nails. All at once they jab into the body of the target doing a total of 2d% points of damage. They wait and jab into the target again the next round, doing another 2d% points of damage, before dissipating. Both attacks are 10% piecing. |
Effects | This spell is a part of the Aqua Seed spell chain and is found in the Aqua Seed rune stone. This manipulation causes water vapor in the area to convert to small ice nails that float around the target. In all, there are five nails. All at once they jab into the body of the target doing a total of 2d% points of damage. They wait and jab into the target again the next round, doing another 2d% points of damage, before dissipating. Both attacks are 10% piecing. Stat Cost: 40 Soul |
Level Effects Summary | Level 2 Upgrade: Increase 1st attack damage by 1d20. Level 3 Upgrade: Increase 2nd attack damage by 2d20. Level 4 Upgrade: Increase both attacks damage by 2d20, inflict bleeding out status at end of spell. |
Level 2 Effects | Level 2 Upgrade: Increase 1st attack damage by 1d20. Stat Cost: 50 Soul |
Level 3 Effects | Level 3 Upgrade: Increase 2nd attack damage by 2d20. Stat Cost: 60 Soul |
Level 4 Effects | Level 4 Upgrade: Increase both attacks damage by 2d20, inflict bleeding out status at end of spell. Stat Cost: 70 Soul |
Rune Stone Effect | N/A |
Stat Cost | 40 Soul; +10 per level |
Casting Speed | 3; +1 per level |
Range & Area | 1 target |
Success Rate | Level 1: 45/75 Level 2: 35/65 Level 3: 25/55 Level 4: 15/45 |
Cost to Acquire | This is a Tier 4 spell Level 1: 100/200 |
0 reviews: Unrated
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