Ice Nails

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Spell Ice Nails
Effects Summary

This spell is a part of the Aqua Seed spell chain and rune stone. This manipulation causes water vapor in the area to convert to small ice nails that float around the target. In all, there are five nails. All at once they jab into the body of the target doing a total of 2d% points of damage. They wait and jab into the target again the next round, doing another 2d% points of damage, before dissipating. Both attacks are 10% piecing.

Effects

This spell is a part of the Aqua Seed spell chain and is found in the Aqua Seed rune stone.

This manipulation causes water vapor in the area to convert to small ice nails that float around the target. In all, there are five nails. All at once they jab into the body of the target doing a total of 2d% points of damage. They wait and jab into the target again the next round, doing another 2d% points of damage, before dissipating. Both attacks are 10% piecing.

Stat Cost: 40 Soul
Casting Speed: 3
Duration: 2 rounds
Range & Area: 1 target
Physical Spell
Success Rate:  45
Max Success Rate:  75

Level Effects Summary Level 2 Upgrade: Increase 1st attack damage by 1d20.
Level 3 Upgrade: Increase 2nd attack damage by 2d20.
Level 4 Upgrade: Increase both attacks damage by 2d20, inflict bleeding out status at end of spell.
Level 2 Effects

Level 2 Upgrade: Increase 1st attack damage by 1d20.

Stat Cost: 50 Soul
Casting Speed: 4
Duration: 2 rounds
Range & Area: 1 target
Physical Spell
Success Rate:  35
Max Success Rate:  65

Level 3 Effects

Level 3 Upgrade: Increase 2nd attack damage by 2d20.

Stat Cost: 60 Soul
Casting Speed: 5
Duration: 2 rounds
Range & Area: 1 target
Physical Spell
Success Rate:  25
Max Success Rate:  55

Level 4 Effects

Level 4 Upgrade: Increase both attacks damage by 2d20, inflict bleeding out status at end of spell.

Stat Cost: 70 Soul
Casting Speed: 6
Duration: 2 rounds
Range & Area: 1 target
Physical Spell
Success Rate:  15
Max Success Rate:  45

Rune Stone Effect N/A
Stat Cost 40 Soul; +10 per level
Casting Speed 3; +1 per level
Range & Area 1 target
Success Rate Level 1:  45/75
Level 2:  35/65
Level 3:  25/55
Level 4:  15/45
Cost to Acquire

This is a Tier 4 spell

Level 1: 100/200
Level 2: 125/250
Level 3: 150/300
Level 4: 175/350

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