Sea's Will

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Spell Sea's Will
Effects Summary

This spell is a part of the Aqua Seed spell chain and rune stone. With this spell you become possessed by the thoughts of the Sea. You are given two abilities to use at will. The first is an attack magic that does 2d% points of damage to a single target of your choice. The second is healing magic that restores 10d20 Vitality to a single target. You can choose which you would like to do and to what target and can only do one per round. You cannot cast other spells, use other skills, or make other actions until the spell is over.

Effects

This spell is a part of the Aqua Seed spell chain and is found in the Aqua Seed rune stone.

With this spell you become possessed by the thoughts of the Sea. You are given two abilities to use at will. The first is an attack magic that does 2d% points of damage to a single target of your choice. The second is healing magic that restores 10d20 Vitality to a single target. You can choose which you would like to do and to what target and can only do one per round. You cannot cast other spells, use other skills, or make other actions until the spell is over.

Stat Cost: 40 Soul
Casting Speed: 4
Duration: 1d6 rounds
Range & Area: 1 target or self
Benefit Spell
Success Rate:  45
Max Success Rate:  75

Level Effects Summary Level 2 Upgrade: Increase damage/healing by 1d20.
Level 3 Upgrade: Increase damage/healing by 1d20.
Level 4 Upgrade: Increase damage/healing by 1d20.
Level 2 Effects

Level 2 Upgrade: Increase damage/healing by 1d20.

Stat Cost: 50 Soul
Casting Speed: 5
Duration: 1d6 rounds
Range & Area: 1 target or self
Benefit Spell
Success Rate:  35
Max Success Rate:  65

Level 3 Effects

Level 3 Upgrade: Increase damage/healing by 1d20.

Stat Cost: 60 Soul
Casting Speed: 6
Duration: 1d6 rounds
Range & Area: 1 target or self
Benefit Spell
Success Rate:  25
Max Success Rate:  55

Level 4 Effects

Level 4 Upgrade: Increase damage/healing by 1d20.

Stat Cost: 70 Soul
Casting Speed: 7
Duration: 1d6 rounds
Range & Area: 1 target or self
Benefit Spell
Success Rate:  15
Max Success Rate:  45

Rune Stone Effect N/A
Stat Cost 40 Soul; +10 per level
Casting Speed 4; +1 per level
Range & Area 1 target or self
Success Rate Level 1:  45/75
Level 2:  35/65
Level 3:  25/55
Level 4:  15/45
Cost to Acquire

This is a Tier 4 spell

Level 1: 100/200
Level 2: 125/250
Level 3: 150/300
Level 4: 175/350

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