Warding
Spell | Warding |
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Effects Summary | This spell is a part of the Purify spell chain and rune stone. Warding protects against magical spell damage. If a damaging spell has the ability to do more than 40 points of damage, then its spell damage is reduced by 40 and the remaining damage is further reduced by 20%. Spells that do 40 points of damage or less will do zero damage. Spells that do not cause damage are not protected against. Any adverse effect from the damaging spell still applies. |
Effects | This spell is a part of the Purify spell chain and is found in the Purify rune stone. Warding protects against magical spell damage. If a damaging spell has the ability to do more than 40 points of damage, then its spell damage is reduced by 40 and the remaining damage is further reduced by 20%. Spells that do 40 points of damage or less will do zero damage. Spells that do not cause damage are not protected against. Any adverse effect from the damaging spell still applies. Stat Cost: 20 Soul |
Level Effects Summary | N/A: Only 1 levels with this spell. |
Level 2 Effects | N/A: Only 1 levels with this spell. |
Level 3 Effects | N/A: Only 1 levels with this spell. |
Level 4 Effects | N/A: Only 1 levels with this spell. |
Rune Stone Effect | Armor Effect: Warding Decreases all water magic damage by 20%. |
Stat Cost | 20 Soul |
Casting Speed | 2.5 |
Range & Area | 1 target or self |
Success Rate | Level 1: 55/85 |
Cost to Acquire | This is a Tier 2 spell Level 1: 50/100 |
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