Crater
Spell | Crater |
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Effects Summary | This spell is a part of the Grounding spell chain and rune stone. The area of your choosing gets ripped up from underneath doing physical magic damage. The damage done by this spell is 2d% points of physical magic damage. Only lower body armor such as for the legs and feet can help absorb damage from this spell. This spell doesn’t affect flying or floating targets but does affect allies. |
Effects | This spell is a part of the Grounding spell chain and can be found in the Grounding rune stone. The area of your choosing gets ripped up from underneath doing physical magic damage. The damage done by this spell is 2d% points of physical magic damage. Only lower body armor such as for the legs and feet can help absorb damage from this spell. This spell doesn’t affect flying or floating targets but does affect allies. Stat Cost: 60 Soul |
Level Effects Summary | Level 2 Upgrade: Increase damage by 2d20 Level 3 Upgrade: Increase damage by 2d20 Level 4 Upgrade: Increase damage by 2d20 |
Level 2 Effects | Level 2 Upgrade: Increase damage by 2d20 Stat Cost: 70 Soul |
Level 3 Effects | Level 3 Upgrade: Increase damage by 2d20 Stat Cost: 80 Soul |
Level 4 Effects | Level 4 Upgrade: Increase damage by 2d20 Stat Cost: 90 Soul |
Rune Stone Effect | N/A |
Stat Cost | 60 Soul; +10 per level |
Casting Speed | 6; +1 per level |
Range & Area | 4x4 space around space of choice |
Success Rate | Level 1: 35/65 Level 2: 25/55 Level 3: 15/45 Level 4: 5/35 |
Cost to Acquire | This is a Tier 6 spell Level 1: 200/400 |
0 reviews: Unrated
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