Crystal Lance

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Spell Crystal Lance
Effects Summary This spell is a part of the Dust Devil spell chain and rune stone. The creation of Crystal Lance forms a large chunk of crystal with a sharp tip. This crystal is then sent out at high speeds towards the target. The lance pierces the flesh of the target and embeds itself into the target before disappearing. The lance does 4d20 magical damage and 4d20 physical damage, 1/2 of the physical damage is straight Vitality damage.
Effects

This spell is a part of the Dust Devil spell chain and can be found in the Dust Devil rune stone.

The creation of Crystal Lance forms a large chunk of crystal with a sharp tip. This crystal is then sent out at high speeds towards the target. The lance pierces the flesh of the target and embeds itself into the target before disappearing. The lance does 4d20 magical damage and 4d20 physical damage, 1/2 of the physical damage is straight Vitality damage.

Stat Cost: 50 Soul
Casting Speed: 4
Duration: instant
Range & Area: 1 target
Physical Piercing Spell
Success Rate:  40
Max Success Rate:  70

Level Effects Summary Level 2 Upgrade: Increase magical damage by 2d20.
Level 3 Upgrade: Increase physical damage by 2d20. Physical damage is still 50% piercing.
Level 4 Upgrade: Increase magical damage by 1d20. Magical Damage becomes 25% piercing.
Level 2 Effects

Level 2 Upgrade: Increase magical damage by 2d20.

Stat Cost: 60 Soul
Casting Speed: 5
Duration: instant
Range & Area: 1 target
Physical Piercing Spell
Success Rate:  30
Max Success Rate:  60

Level 3 Effects

Level 3 Upgrade: Increase physical damage by 2d20. Physical damage is still 50% piercing.

Stat Cost: 70 Soul
Casting Speed: 6
Duration: instant
Range & Area: 1 target
Physical Piercing Spell
Success Rate:  20
Max Success Rate:  50

Level 4 Effects

Level 4 Upgrade: Increase magical damage by 1d20. Magical Damage becomes 25% piercing.

Stat Cost: 80 Soul
Casting Speed: 7
Duration: instant
Range & Area: 1 target
Physical Piercing Spell
Success Rate:  10
Max Success Rate:  40

Rune Stone Effect

Weapon Effect: Crystal Lance (Melee Non Piercing Weapons Only)

Weapon becomes piercing doing 15% piercing damage.

Stat Cost 50 Soul; +10 per level
Casting Speed 4, +1 per level
Range & Area 1 target
Success Rate Level 1:  40/70
Level 2:  30/60
Level 3:  20/50
Level 4:  10/40
Cost to Acquire

This is a Tier 5 spell

Level 1: 150/300
Level 2: 175/350
Level 3: 200/400
Level 4: 225/450

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