Crystal Lance
Spell | Crystal Lance |
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Effects Summary | This spell is a part of the Dust Devil spell chain and rune stone. The creation of Crystal Lance forms a large chunk of crystal with a sharp tip. This crystal is then sent out at high speeds towards the target. The lance pierces the flesh of the target and embeds itself into the target before disappearing. The lance does 4d20 magical damage and 4d20 physical damage, 1/2 of the physical damage is straight Vitality damage. |
Effects | This spell is a part of the Dust Devil spell chain and can be found in the Dust Devil rune stone. The creation of Crystal Lance forms a large chunk of crystal with a sharp tip. This crystal is then sent out at high speeds towards the target. The lance pierces the flesh of the target and embeds itself into the target before disappearing. The lance does 4d20 magical damage and 4d20 physical damage, 1/2 of the physical damage is straight Vitality damage. Stat Cost: 50 Soul |
Level Effects Summary | Level 2 Upgrade: Increase magical damage by 2d20. Level 3 Upgrade: Increase physical damage by 2d20. Physical damage is still 50% piercing. Level 4 Upgrade: Increase magical damage by 1d20. Magical Damage becomes 25% piercing. |
Level 2 Effects | Level 2 Upgrade: Increase magical damage by 2d20. Stat Cost: 60 Soul |
Level 3 Effects | Level 3 Upgrade: Increase physical damage by 2d20. Physical damage is still 50% piercing. Stat Cost: 70 Soul |
Level 4 Effects | Level 4 Upgrade: Increase magical damage by 1d20. Magical Damage becomes 25% piercing. Stat Cost: 80 Soul |
Rune Stone Effect | Weapon Effect: Crystal Lance (Melee Non Piercing Weapons Only) Weapon becomes piercing doing 15% piercing damage. |
Stat Cost | 50 Soul; +10 per level |
Casting Speed | 4, +1 per level |
Range & Area | 1 target |
Success Rate | Level 1: 40/70 Level 2: 30/60 Level 3: 20/50 Level 4: 10/40 |
Cost to Acquire | This is a Tier 5 spell Level 1: 150/300 |
0 reviews: Unrated
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