Green Climber's Lure

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Spell Green Climber's Lure
Effects Summary This spell is a part of the Tracker's Mind spell chain and rune stone. This spell works in tandem with the spell Entanglement. This spell grows the lure of a green climber on the vines entrapping its target - its heavily scented blossom. Creatures all around have a hard time ignoring the lure. Any creature that is within 10 spaces will be drawn to this lure. Each creature will have to make a Will Check, with the caster's Runic Energy as a penalty, if they fail, they will go straight to the lure and be entangled by the vines. The lure is fake of course, but it smells very real. You and your allies however know that it is fake and are not affected by it. With this spell you can set up elaborate traps, as the target of Entanglement doesn't have to be alive. 
Effects

This spell is a part of the Tracker's Mind spell chain and can be found in the Tracker's Mind rune stone.

This spell works in tandem with the spell Entanglement. This spell grows the lure of a green climber on the vines entrapping its target - its heavily scented blossom. Creatures all around have a hard time ignoring the lure. Any creature that is within 10 spaces will be drawn to this lure. Each creature will have to make a Will Check, with the caster's Runic Energy as a penalty, if they fail, they will go straight to the lure and be entangled by the vines. The lure is fake of course, but it smells very real. You and your allies however know that it is fake and are not affected by it. With this spell you can set up elaborate traps, as the target of Entanglement doesn't have to be alive. 

Stat Cost: 50 Soul
Casting Speed: 4
Duration: until freed
Range & Area: 1 target, affecting targets within 10 spaces of entangled target
Physical Spell
Success Rate:
  40
Max Success Rate:  70

Level Effects Summary Level 2 Upgrade: The vines are treated as weapons and thus are able to take on the affects of spells such as Deadly Sap and Pyro Enchantment.
Level 2 Effects

Level 2 Upgrade: The vines are treated as weapons and thus are able to take on the affects of spells such as Deadly Sap and Pyro Enchantment. 

Stat Cost: 60 Soul
Casting Speed: 5
Duration: until freed
Range & Area: 1 target, affecting targets within 10 spaces of entangled target
Physical Spell
Success Rate:
  30
Max Success Rate:  60

Level 3 Effects N/A: Only 2 levels with this spell.
Level 4 Effects N/A: Only 2 levels with this spell.
Rune Stone Effect N/A
Stat Cost 50 Soul; +10 per level
Casting Speed 4; +1 per level
Range & Area 1 target, affecting targets within 10 spaces of entangled target
Success Rate Level 1:  40/70
Level 2:  30/60
Cost to Acquire

This is a Tier 5 spell

Level 1: 150/300
Level 2: 175/350

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Unrated