Misstep

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Spell Misstep
Effects Summary This is part of the Grounding spell chain and rune stone. This spell causes that for every 2 steps the target makes in one direction, the target must move one step in the opposite direction.
Effects

This spell is a part of the Grounding spell chain and can be found in the Grounding rune stone.

This spell causes that for every 2 steps the target makes in one direction, the target must move one step in the opposite direction. The target feels unsure in which way it should be moving, often times moving backwards half as much as it moves forward.

Stat Cost: 10 Soul
Casting Speed: 1
Duration: 1d6 rounds
Range & Area: 1 target
Invisible Spell
Success Rate:
  55
Max Success Rate:  85

Level Effects Summary Level 2 Upgrade: Inflicts Confusion.
Level 3 Upgrade: Inflicts Depression.
Level 2 Effects

Level 2 Upgrade: Inflicts Confusion.

Stat Cost: 20 Soul
Casting Speed: 2
Duration: 1d6 rounds
Range & Area: 1 target
Invisible Spell
Success Rate:
  45
Max Success Rate:  75

Level 3 Effects

Level 3 Upgrade: Inflicts Depression.

Stat Cost: 30 SA
Casting Speed: 3
Duration: 1d6 rounds
Range & Area: 1 target
Invisible Spell
Success Rate:  35
Max Success Rate:  65

Level 4 Effects N/A: Only 3 levels with this spell.
Rune Stone Effect Weapon Effect: Misstep

Critical hit causes spell effect
Stat Cost 10 Soul, +10 per additional level
Casting Speed 1, +1 per additional level
Range & Area 1 target
Success Rate Level 1:  55/85
Level 2:  45/75
Level 3:  35/65
Cost to Acquire

This is a Tier 2 spell

Level 1: 50/100
Level 2: 75/150
Level 3: 100/200

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