Quartz Cage
Spell | Quartz Cage |
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Effects Summary | This is part of the Grounding spell chain and rune stone. With this manipulation you create a cage of pure quartz that holds the target in. The cage has 3d% Vitality and can only be destroyed by melee damage, all other damage hurts captured target. The target cannot move or use melee attacks but can use projectiles and magic spells that reach outside of the cage. The target cannot attack the cage them self. |
Effects | This spell is a part of the Grounding spell chain and can be found in the Grounding rune stone. With this manipulation you create a cage of pure quartz that holds the target in. The cage has 3d% Vitality and can only be destroyed by melee damage, all other damage hurts captured target. The target cannot move or use melee attacks but can use projectiles and magic spells that reach outside of the cage. The target cannot attack the cage them self. Stat Cost: 25 Soul |
Level Effects Summary | Level 2 Upgrade: Increase cage's Vitality by an additional 1d%. Level 3 Upgrade: Increase cage's Vitality by an additional 1d%. Level 4 Upgrade: Increase cage's Vitality by an additional 1d%. |
Level 2 Effects | Level 2 Upgrade: Increase cage's Vitality by an additional 1d%. Stat Cost: 35 Soul |
Level 3 Effects | Level 3 Upgrade: Increase cage's Vitality by an additional 1d%. Stat Cost: 45 Soul |
Level 4 Effects | Level 4 Upgrade: Increase cage's Vitality by an additional 1d%. Stat Cost: 55 Soul |
Rune Stone Effect | N/A |
Stat Cost | 25 Soul, +10 per additional level |
Casting Speed | 2, +1 per additional level |
Range & Area | 1 target |
Success Rate | Level 1: 50/80 Level 2: 40/70 Level 3: 30/60 Level 4: 20/50 |
Cost to Acquire | This is a Tier 3 spell Level 1: 75/150 |
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