Serpentine Roots
Spell | Serpentine Roots |
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Effects Summary | This spell is a part of the Tracker's Mind spell chain and rune stone. With this spell you send out four great roots. One to the left. One to the right. One in front of you. One behind you. Once those roots hit a target they will drain that target of 25% of its Vitality, Soul, Endurance, and Power and return that to you to restore those stats with. This will happen to any target it hits, including ally. If the target is undead, the opposite effect will happen with it draining from you instead, but at 10% instead of 25%. If the spell is a critical spell, the targets will receive 1d20 poison damage. |
Effects | This spell is a part of the Tracker's Mind spell chain and can be found in the Tracker's Mind rune stone. With this spell you send out four great roots. One to the left. One to the right. One in front of you. One behind you. Once those roots hit a target they will drain that target of 25% of its Vitality, Soul, Endurance, and Power and return that to you to restore those stats with. This will happen to any target it hits, including ally. If the target is undead, the opposite effect will happen with it draining from you instead, but at 10% instead of 25%. If the spell is a critical spell, the targets will receive 1d20 poison damage. Stat Cost: 40 Soul |
Level Effects Summary | N/A: Only 1 levels with this spell. |
Level 2 Effects | N/A: Only 1 levels with this spell. |
Level 3 Effects | N/A: Only 1 levels with this spell. |
Level 4 Effects | N/A: Only 1 levels with this spell. |
Rune Stone Effect | N/A |
Stat Cost | 40 Soul |
Casting Speed | 3 |
Range & Area | up to 4 targets in a straight line in 4 directions from you |
Success Rate | Level 1: 45/75 |
Cost to Acquire | This is a Tier 4 spell Level 1: 100/200 |
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