Children of Magic

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Spell Children of Magic
Effects Summary This is a part of the Spiritual Sight spell chain and rune stone. This unique spell creates a single sparkling source of energy no larger than a fist for each member of the party. Each member can choose what effect they want the “child” to do for them. They can choose a defensive boost which will temporarily grant them a free block (magic or physical) of 12d20, or they can choose to have the “child” attack. Each “child” can attack for 12d20 damage. There is only one “child” per ally, including yourself.
Effects

This spell is a part of the Spiritual Sight spell chain and can be found in the Spiritual Sight rune stone.

This unique spell creates a single sparkling source of energy no larger than a fist for each member of the party. Each member can choose what effect they want the “child” to do for them. They can choose a defensive boost which will temporarily grant them a free block (magic or physical) of 12d20, or they can choose to have the “child” attack. Each “child” can attack for 12d20 damage. There is only one “child” per ally, including yourself.

Stat Cost: 20 Soul
Casting Speed: 2
Duration: 1d6 + 1 rounds
Range & Area: self and all allies
Summon Spell
Success Rate:  55
Max Success Rate:  85

Level Effects Summary Level 2 Upgrade: + 2d20 to block or attack
Level 3 Upgrade: + 2d20 to block or attack
Level 4 Upgrade: + 2d20 to block or attack
Level 2 Effects

Level 2 Upgrade: + 2d20 to block or attack

Stat Cost: 30 Soul
Casting Speed: 3
Duration: 1d6 + 1 rounds
Range & Area: self and all allies
Summon Spell
Success Rate:  45
Max Success Rate:  75

Level 3 Effects

Level 3 Upgrade: + 2d20 to block or attack

Stat Cost: 40 Soul
Casting Speed: 4
Duration: 1d6 + 1 rounds
Range & Area: self and all allies
Summon Spell
Success Rate:  35
Max Success Rate:  65

Level 4 Effects

Level 4 Upgrade: + 2d20 to block or attack

Stat Cost: 50 Soul
Casting Speed: 5
Duration: 1d6 + 1 rounds
Range & Area: self and all allies
Summon Spell
Success Rate:  25
Max Success Rate:  55

Rune Stone Effect N/A
Stat Cost 20 Soul, +10 per additional level
Casting Speed 2, +1 per additional level
Range & Area self and all allies
Success Rate Level 1:  55/85
Level 2:  45/75
Level 3:  35/65
Level 4:  25/55
Cost to Acquire

This is a Tier 2 spell

Level 1: 50/100
Level 2: 75/150
Level 3: 100/200
Level 4: 125/250

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