Children of Magic
Spell | Children of Magic |
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Effects Summary | This is a part of the Spiritual Sight spell chain and rune stone. This unique spell creates a single sparkling source of energy no larger than a fist for each member of the party. Each member can choose what effect they want the “child” to do for them. They can choose a defensive boost which will temporarily grant them a free block (magic or physical) of 12d20, or they can choose to have the “child” attack. Each “child” can attack for 12d20 damage. There is only one “child” per ally, including yourself. |
Effects | This spell is a part of the Spiritual Sight spell chain and can be found in the Spiritual Sight rune stone. This unique spell creates a single sparkling source of energy no larger than a fist for each member of the party. Each member can choose what effect they want the “child” to do for them. They can choose a defensive boost which will temporarily grant them a free block (magic or physical) of 12d20, or they can choose to have the “child” attack. Each “child” can attack for 12d20 damage. There is only one “child” per ally, including yourself. Stat Cost: 20 Soul |
Level Effects Summary | Level 2 Upgrade: + 2d20 to block or attack Level 3 Upgrade: + 2d20 to block or attack Level 4 Upgrade: + 2d20 to block or attack |
Level 2 Effects | Level 2 Upgrade: + 2d20 to block or attack Stat Cost: 30 Soul |
Level 3 Effects | Level 3 Upgrade: + 2d20 to block or attack Stat Cost: 40 Soul |
Level 4 Effects | Level 4 Upgrade: + 2d20 to block or attack Stat Cost: 50 Soul |
Rune Stone Effect | N/A |
Stat Cost | 20 Soul, +10 per additional level |
Casting Speed | 2, +1 per additional level |
Range & Area | self and all allies |
Success Rate | Level 1: 55/85 Level 2: 45/75 Level 3: 35/65 Level 4: 25/55 |
Cost to Acquire | This is a Tier 2 spell Level 1: 50/100 |
0 reviews: Unrated
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