Flash Burn
Spell | Flash Burn |
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Effects Summary | This is a part of the Electric Shock spell chain and rune stone. When you create Flash Burn an orb of life energy is formed. You send the orb at the target where it explodes with a bright flash and a loud noise that does 7d20 damage. The target has visual instability for the next three rounds. |
Effects | This spell is a part of the Electric Shock spell chain and is found in the Electric Shock rune stone. When you create Flash Burn an orb of life energy is formed. You send the orb at the target where it explodes with a bright flash and a loud noise that does 7d20 damage. The target has visual instability for the next three rounds. Stat Cost: 20 Soul |
Level Effects Summary | Level 2 Upgrade: Increase damage by 1d20. Level 3 Upgrade: Increase damage by 1d20. Level 4 Upgrade: Increase damage by 1d20. |
Level 2 Effects | Level 2 Upgrade: Increase damage by 1d20. Stat Cost: 30 Soul |
Level 3 Effects | Level 3 Upgrade: Increase damage by 1d20. Stat Cost: 40 Soul |
Level 4 Effects | Level 4 Upgrade: Increase damage by 1d20. Stat Cost: 50 Soul |
Rune Stone Effect | Weapon Effect: Flash Burn Critical Hit causes Visual Distortion for 3 rounds. 001 Critical Hit causes blindness for 1 day. |
Stat Cost | 20 Soul, +10 per additional level |
Casting Speed | 2, +1 per additional level |
Range & Area | 1 target |
Success Rate | Level 1: 55/85 Level 2: 45/75 Level 3: 35/65 Level 4: 25/55 |
Cost to Acquire | This is a Tier 2 spell Level 1: 50/100 |
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