Summon Spirit

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Spell Summon Spirit
Effects Summary This is part of the Spiritual Sight spell chain and rune stone. This spell summons the very embodiment of the positive aspect of mysticism, the Spirit. The Spirit has but one objective, to keep you and your allies alive. It does so by granting 3 choices, you must choose 1 choice at the casting of the spell.
Effects

This spell is a part of the Spiritual Sight spell chain and can be found in the Spiritual Sight rune stone.

This spell summons the very embodiment of the positive aspect of mysticism, the Spirit. The Spirit has but one objective, to keep you and your allies alive. It does so by granting 3 choices, you must choose 1 choice at the casting of the spell.

  1. Possession - you can have the Spirit possess you or a willing ally. The Spirit will do so, doubling the target's Vitality, Soul, Endurance, and Power as well as Runic Energy. Furthermore, the target will then be immune to Life Magic and have a 50% chance of immunity to Death Magic.
  2. Aide - the Spirit will have a 60% chance of completely healing you or an ally each time you or an ally is hit.
  3. Attack - the Spirit will attack 1 enemy target at random, dealing 5 times your Runic Energy damage with a 40% chance of instantly killing the target.

Once the spell's duration is done, the Spirit leaves. 

Stat Cost: 50 Soul
Casting Speed: 6
Duration: 1d10 rounds
Range & Area: self and all allies
Summon Spell
Success Rate:  45
Max Success Rate:  75

Level Effects Summary N/A: Only 1 levels with this spell.
Level 2 Effects N/A: Only 1 levels with this spell.
Level 3 Effects N/A: Only 1 levels with this spell.
Level 4 Effects N/A: Only 1 levels with this spell.
Rune Stone Effect N/A
Stat Cost 50 Soul
Casting Speed 6
Range & Area self and all allies
Success Rate Level 1:  45/75
Cost to Acquire

This is a Tier 4 spell

Level 1: 100/200

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Unrated