Surge of Power

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Spell Surge of Power
Effects Summary This spell is a part of the Electric Shock spell chain and rune stone. This spell causes an overload of power in the body of the target. The caster pumps so much energy into the target that it begins to eat away at the target’s body. Lightning bursts from the target’s body, sending electric currents across the target, causing 20d10 damage. The target falls to the ground, paralyzed for one round by the energy. Anyone standing within 2 spaces of the target will receive 10d12 damage from the arcing of the power. At the end of the spell excess energy leaves the body and dissipates.
Effects

This spell is a part of the Electric Shock spell chain and can be found in the Electric Shock rune stone.

This spell causes an overload of power in the body of the target. The caster pumps so much energy into the target that it begins to eat away at the target’s body. Lightning bursts from the target’s body, sending electric currents across the target, causing 20d10 damage. The target falls to the ground, paralyzed for one round by the energy. Anyone standing within 2 spaces of the target will receive 10d12 damage from the arcing of the power. At the end of the spell excess energy leaves the body and dissipates.

Stat Cost: 50 Soul
Casting Speed: 5
Duration: instant
Range & Area: 1 target and surrounding 2 spaces
Area of Effect Spell
Success Rate:  40
Max Success Rate:  70

Level Effects Summary Level 2 Upgrade: Increase damage by 1d20, arcing damage by 1d12
Level 3 Upgrade: Increase damage by 1d20, arcing damage by 1d12
Level 4 Upgrade: Increase damage by 1d20, arcing damage by 1d12
Level 2 Effects

Level 2 Upgrade: Increase damage by 1d20, arcing damage by 1d12

Stat Cost: 60 Soul
Casting Speed: 6
Duration: instant
Range & Area: 1 target and surrounding 2 spaces
Area of Effect Spell
Success Rate:  30
Max Success Rate:  60

Level 3 Effects

Level 3 Upgrade: Increase damage by 1d20, arcing damage by 1d12

Stat Cost: 70 Soul
Casting Speed: 7
Duration: instant
Range & Area: 1 target and surrounding 2 spaces
Area of Effect Spell
Success Rate:  20
Max Success Rate:  50

Level 4 Effects

Level 4 Upgrade: Increase damage by 1d20, arcing damage by 1d12

Stat Cost: 80 Soul
Casting Speed: 8
Duration: instant
Range & Area: 1 target and surrounding 2 spaces (+1 space)
Area of Effect Spell
Success Rate:  10
Max Success Rate:  40

Rune Stone Effect

Weapon Effect: Surge of Power

60% of inflicted damage to target is also inflicted to any target within 1 space of target.

Stat Cost 50 Soul, +10 per level
Casting Speed 5, +1 per level
Range & Area 1 target and surrounding 2 spaces
Success Rate Level 1:  40/70
Level 2:  30/60
Level 3:  20/50
Level 4:  10/40
Cost to Acquire

This is a Tier 5 spell

Level 1: 150/300
Level 2: 175/350
Level 3: 200/400
Level 4: 225/450

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