Bio Instability
Spell | Bio Instability |
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Effects Summary | This spell is a part of the Bio Instability spell chain and rune stone. This spell causes the target to feel sick. Inside the target’s body, the organs act strangely and irregularly, causing slight pains, nausea, and other symptoms. It mimics food poisoning. The target's movement rates is cut in half. |
Effects | This spell is a part of the Bio Instability spell chain and can be found in the Bio Instability Rune Stone. This spell causes the target to feel sick. Inside the target’s body, the organs act strangely and irregularly, causing slight pains, nausea, and other symptoms. It mimics food poisoning. The target's movement rates is cut in half. Stat Cost: 10 Soul |
Level Effects Summary | N/A: Only 1 levels with this spell. |
Level 2 Effects | N/A: Only 1 levels with this spell. |
Level 3 Effects | N/A: Only 1 levels with this spell. |
Level 4 Effects | N/A: Only 1 levels with this spell. |
Rune Stone Effect | Weapon Effect - Bio Instability Critical Hit causes spell effect. |
Stat Cost | 10 Soul |
Casting Speed | 0.5 |
Range & Area | 1 target |
Success Rate | Level 1: 60/90 |
Cost to Acquire | This is a Tier 1 spell Level 1: 25/50 |
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