Deadly Guard
Spell | Deadly Guard |
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Effects Summary | This spell is a part of the Graveyard's Warding spell chain and rune stone. This spell summons a warrior of death that is cursed to never be able to fight again. The warrior is only deadly to himself now. Every time anything attacks the ally that you assign the warrior to, the warrior will leap in the way of the attack and take the damage. He will continue to do this until he is sent back to the world of the dead. The warrior has 5d% Vitality. |
Effects | This spell is a part of the Graveyard's Warding spell chain and can be found in the Graveyard's Warding rune stone. This spell summons a warrior of death that is cursed to never be able to fight again. The warrior is only deadly to himself now. Every time anything attacks the ally that you assign the warrior to, the warrior will leap in the way of the attack and take the damage. He will continue to do this until he is sent back to the world of the dead. The warrior has 5d% Vitality. Stat Cost: 30 Soul |
Level Effects Summary | Level 2 Upgrade: The warrior has 6d% Vitality. Level 3 Upgrade: The warrior has 7d% Vitality. Level 4 Upgrade: The warrior has 8d% Vitality. |
Level 2 Effects | Level 2 Upgrade: The warrior has 6d% Vitality. Stat Cost: 40 Soul |
Level 3 Effects | Level 3 Upgrade: The warrior has 7d% Vitality. Stat Cost: 50 Soul |
Level 4 Effects | Level 4 Upgrade: The warrior has 8d% Vitality. Stat Cost: 60 Soul |
Rune Stone Effect | N/A |
Stat Cost | 30 Soul; +10 per level |
Casting Speed | 2.5; +0.5 per level |
Range & Area | 1 ally |
Success Rate | Level 1: 45/75 Level 2: 35/65 Level 3: 25/55 Level 4: 15/45 |
Cost to Acquire | This is a Tier 4 spell Level 1: 100/200 |
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