Deconstruction
Spell | Deconstruction |
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Effects Summary | This spell is a part of the Deconstruction spell chain and rune stone. This spell is made to slowly destroy armor by burning away their durability. A dark mist hovers over the target slowly eating away at their armor. It takes away 1d10 points from the armor per round. When the spell’s duration runs out, it evaporates into the air. |
Effects | This spell is a part of the Deconstruction spell chain and can be found in the Deconstruction rune stone. This spell is made to slowly destroy armor by burning away their durability. A dark mist hovers over the target slowly eating away at their armor. It takes away 1d10 points from the armor per round. When the spell’s duration runs out, it evaporates into the air. Stat Cost: 10 Soul |
Level Effects Summary | Level 2 Upgrade: Increase armor damage by 1d8. Level 3 Upgrade: Increase armor damage by 1d8. Level 4 Upgrade: Increase armor damage by 1d8. |
Level 2 Effects | Level 2 Upgrade: Increase armor damage by 1d8. Stat Cost: 20 Soul |
Level 3 Effects | Level 3 Upgrade: Increase armor damage by 1d8. Stat Cost: 30 Soul |
Level 4 Effects | Level 4 Upgrade: Increase armor damage by 1d8. Stat Cost: 40 Soul |
Rune Stone Effect | Weapon Effect: Deconstruction Critical Hit doubles physical armor reduction |
Stat Cost | 10 Soul; +10 per level |
Casting Speed | 1; +1 per level |
Range & Area | 1 target |
Success Rate | Level 1: 60/90 Level 2: 50/80 Level 3: 40/70 Level 4: 30/60 |
Cost to Acquire | This is a Tier 1 spell Level 1: 25/50 |
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