Loss of Self

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Spell Loss of Self
Effects Summary

This spell is a part of the Loss of Self spell chain and rune stone. This spell begins to deteriorate the personality of the target it is used on. Without this personality, they lose conviction in what they are fighting for. Losing conviction makes them deal less damage with every attack. Every time the target attacks, their physical damage is reduced by 25% until the spell wears off.

Effects

This spell is a part of the Loss of Self spell chain and can be found in the Loss of Self rune stone.

This spell begins to deteriorate the personality of the target it is used on. Without this personality, they lose conviction in what they are fighting for. Losing conviction makes them deal less damage with every attack. Every time the target attacks, their physical damage is reduced by 25% until the spell wears off.

Stat Cost: 10 Soul
Casting Speed: 1
Duration: 1d6 rounds
Range & Area: 1 target
Status Effect Spell
Success Rate:  60
Max Success Rate:  90

Level Effects Summary N/A: Only 1 levels with this spell.
Level 2 Effects N/A: Only 1 levels with this spell.
Level 3 Effects N/A: Only 1 levels with this spell.
Level 4 Effects N/A: Only 1 levels with this spell.
Rune Stone Effect

Weapon Effect: Loss of Self

Critical Hit causes spell effect.

Stat Cost 10 Soul
Casting Speed 1
Range & Area 1 target
Success Rate Level 1:  60/90
Cost to Acquire

This is a Tier 1 spell

Level 1: 25/50

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Rating

Unrated