Pain's Persistence

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Spell Pain's Persistence
Effects Summary

This spell is a part of the Bio Instability spell chain and rune stone. This spell racks the body of your target with tremendous pain. The pain is so unbearable that the target cannot bring himself to use projectile or melee weapons or attack. The target can only use spells that use 1 runic speed. The target cannot use any skills greater than level 1.

Effects

This spell is a part of the Bio Instability spell chain and is found in the Bio Instability rune stone.

This spell racks the body of your target with tremendous pain. The pain is so unbearable that the target cannot bring himself to use projectile or melee weapons or attack. The target can only use spells that use 1 runic speed. The target cannot use any skills greater than level 1.

Stat Cost: 50 Soul
Casting Speed: 4
Duration: instant; effect lasts for 1d12 rounds
Range & Area: 1 target
Invisible Spell
Success Rate:  40
Max Success Rate:  70

Level Effects Summary N/A: Only 1 levels with this spell.
Level 2 Effects N/A: Only 1 levels with this spell.
Level 3 Effects N/A: Only 1 levels with this spell.
Level 4 Effects N/A: Only 1 levels with this spell.
Rune Stone Effect

Weapon Effect: Pain's Persistence

Critical Hit dazes target for 1 round

Stat Cost 50 Soul
Casting Speed 4
Range & Area 1 target
Success Rate Level 1:  40/70
Cost to Acquire

This is a Tier 5 spell

Level 1: 150/300

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Unrated