Returned One

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Spell Returned One
Effects Summary

This spell is a part of the Graveyard's Warding spell chain and rune stone. You create a special revival on a corpse. The corpse floats in the air for a second. The skin, muscles, and organs all bulge and then explode outward in a flash of flesh and blood. What remains is a skeletal version of the being that was recently slain. The magic sustains the target as the undead being follows your orders. The undead being cannot be destroyed but will shatter and become nothing more than bones at the end of the spell. It has an attack power of 2d% + Runic Energy and can attack 1d4 times each round.

Effects

This spell is a part of the Graveyard's Warding spell chain and is found in the Graveyard's Warding rune stone.

You create a special revival on a corpse. The corpse floats in the air for a second. The skin, muscles, and organs all bulge and then explode outward in a flash of flesh and blood. What remains is a skeletal version of the being that was recently slain. The magic sustains the target as the undead being follows your orders. The undead being cannot be destroyed but will shatter and become nothing more than bones at the end of the spell. It has an attack power of 2d% + Runic Energy and can attack 1d4 times each round.

Stat Cost: 50 Soul
Casting Speed: 5
Duration: lasts for 1d8 rounds
Range & Area: 1 dead target
Necromancy Spell
Success Rate:
  40
Max Success Rate:  70

Level Effects Summary Level 2 Upgrade: Increase attack power by 3d20.
Level 3 Upgrade: Increase attack power by 3d20.
Level 4 Upgrade: Increase attack power by 3d20.
Level 2 Effects

Level 2 Upgrade: Increase attack power by 3d20.

Stat Cost: 60 Soul
Casting Speed: 6
Duration: lasts for 1d8 rounds
Range & Area: 1 dead target
Necromancy Spell
Success Rate:
  30
Max Success Rate:  60

Level 3 Effects

Level 3 Upgrade: Increase attack power by 3d20.

Stat Cost: 70 Soul
Casting Speed: 7
Duration: lasts for 1d8 rounds
Range & Area: 1 dead target
Necromancy Spell
Success Rate:
  20
Max Success Rate:  50

Level 4 Effects

Level 4 Upgrade: Increase attack power by 3d20.

Stat Cost: 80 Soul
Casting Speed: 8
Duration: lasts for 1d8 rounds
Range & Area: 1 dead target
Necromancy Spell
Success Rate:
  10
Max Success Rate:  40

Rune Stone Effect N/A
Stat Cost 50 Soul; +10 per level
Casting Speed 5; +1 per level
Range & Area 1 dead target
Success Rate Level 1:  40/70
Level 2:  30/60
Level 3:  20/50
Level 4:  10/40
Cost to Acquire

This is a Tier 5 spell

Level 1: 150/300
Level 2: 175/350
Level 3: 200/400
Level 4: 225/450

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