Returned One
Spell | Returned One |
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Effects Summary | This spell is a part of the Graveyard's Warding spell chain and rune stone. You create a special revival on a corpse. The corpse floats in the air for a second. The skin, muscles, and organs all bulge and then explode outward in a flash of flesh and blood. What remains is a skeletal version of the being that was recently slain. The magic sustains the target as the undead being follows your orders. The undead being cannot be destroyed but will shatter and become nothing more than bones at the end of the spell. It has an attack power of 2d% + Runic Energy and can attack 1d4 times each round. |
Effects | This spell is a part of the Graveyard's Warding spell chain and is found in the Graveyard's Warding rune stone. You create a special revival on a corpse. The corpse floats in the air for a second. The skin, muscles, and organs all bulge and then explode outward in a flash of flesh and blood. What remains is a skeletal version of the being that was recently slain. The magic sustains the target as the undead being follows your orders. The undead being cannot be destroyed but will shatter and become nothing more than bones at the end of the spell. It has an attack power of 2d% + Runic Energy and can attack 1d4 times each round. Stat Cost: 50 Soul |
Level Effects Summary | Level 2 Upgrade: Increase attack power by 3d20. Level 3 Upgrade: Increase attack power by 3d20. Level 4 Upgrade: Increase attack power by 3d20. |
Level 2 Effects | Level 2 Upgrade: Increase attack power by 3d20. Stat Cost: 60 Soul |
Level 3 Effects | Level 3 Upgrade: Increase attack power by 3d20. Stat Cost: 70 Soul |
Level 4 Effects | Level 4 Upgrade: Increase attack power by 3d20. Stat Cost: 80 Soul |
Rune Stone Effect | N/A |
Stat Cost | 50 Soul; +10 per level |
Casting Speed | 5; +1 per level |
Range & Area | 1 dead target |
Success Rate | Level 1: 40/70 Level 2: 30/60 Level 3: 20/50 Level 4: 10/40 |
Cost to Acquire | This is a Tier 5 spell Level 1: 150/300 |
0 reviews: Unrated
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