Rise of the Doomed

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Spell Rise of the Doomed
Effects Summary

This spell is a part of the Graveyard's Warding spell chain and rune stone. This spell starts as Release of the Doomed. It isn't until a target makes a successful strength check that it is realized something has changed. When the target frees itself, the doomed comes out of the ground and tackles the target to the ground, requiring the target to make another strength check with the caster's Runic Energy as a penalty, and loose another round. The tackle does double the caster's Runic Energy for physical damage.

Effects

This spell is a part of the Graveyard's Warding spell chain and is found in the Graveyard's Warding rune stone.

This spell starts as Release of the Doomed. It isn't until a target makes a successful strength check that it is realized something has changed. When the target frees itself, the doomed comes out of the ground and tackles the target to the ground, requiring the target to make another strength check with the caster's Runic Energy as a penalty, and loose another round. The tackle does double the caster's Runic Energy for physical damage.

Stat Cost: 30 Soul
Casting Speed: 3
Duration: until freed again
Range & Area: all enemy targets
Physical Spell
Success Rate:
  50
Max Success Rate:  80

Level Effects Summary N/A: Only 1 levels with this spell.
Level 2 Effects N/A: Only 1 levels with this spell.
Level 3 Effects N/A: Only 1 levels with this spell.
Level 4 Effects N/A: Only 1 levels with this spell.
Rune Stone Effect N/A
Stat Cost 30 Soul
Casting Speed 3
Range & Area all enemy targets
Success Rate Level 1:  50/80
Cost to Acquire

This is a Tier 3 spell

Level 1: 75/150

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Unrated