Serenity's Protection

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Spell Serenity's Protection
Effects Summary

This spell is a part of the Fang spell chain and rune stone. When this spell is created the magic imitates the dying, but with a gift of protection. The target does not take any damage from outside forces. However, the protected target takes 6d12 Vitality damage from the death magic much like you would from poison. The target isn't immune to this poison-like effect. The magic stops all attacks, physical, magical, and energy, from hitting the protected target while slowly damaging the target. Status effects can still effect the target however, such as poison, plague, sickness, and so on, and you have no immunity to them. 

Effects

This spell is a part of the Fang spell chain and can be found in the Fang rune stone.

When this spell is created the magic imitates the dying, but with a gift of protection. The target does not take any damage from outside forces. However, the protected target takes 6d12 Vitality damage from the death magic much like you would from poison. The target isn't immune to this poison-like effect. The magic stops all attacks, physical, magical, and energy, from hitting the protected target while slowly damaging the target. Status effects can still effect the target however, such as poison, plague, sickness, and so on, and you have no immunity to them. 

Stat Cost: 40 Soul
Casting Speed: 4
Duration: 1d6 rounds
Range & Area: 1 target or self
Protection Spell
Success Rate:
  45
Max Success Rate:  75

Level Effects Summary N/A: Only 1 levels with this spell.
Level 2 Effects N/A: Only 1 levels with this spell.
Level 3 Effects N/A: Only 1 levels with this spell.
Level 4 Effects N/A: Only 1 levels with this spell.
Rune Stone Effect N/A
Stat Cost 40 Soul
Casting Speed 4
Range & Area 1 target or self
Success Rate Level 1:  45/75
Cost to Acquire

This is a Tier 4 spell

Level 1: 100/200

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