Defy Gravity

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Spell Defy Gravity
Effects Summary

This spell is a part of the Transference spell chain and rune stone. This unique spell uses air to seemingly disable the effect of gravity on an area, causing everything to be weightless and begin to float. Combat can continue. You can cast spells and projectile weapons still work like normal. All melee actions must be done in movement. If a person moves into the field of anti-gravity, they begin to float. If someone leaves the field, they fall in whatever state they were floating in.

Effects

This spell is a part of the Transference spell chain and found in the Transference rune stone.

This unique spell uses air to seemingly disable the effect of gravity on an area, causing everything to be weightless and begin to float. Combat can continue. You can cast spells and projectile weapons still work like normal. All melee actions must be done in movement. If a person moves into the field of anti-gravity, they begin to float. If someone leaves the field, they fall in whatever state they were floating in.

Stat Cost: 15 Soul
Casting Speed: 2
Duration: 1d6 rounds
Range & Area: a 4x4 space area around a space of your choosing
Area of Effect Spell
Success Rate:  55
Max Success Rate:  85

Level Effects Summary N/A: Only 1 levels with this spell.
Level 2 Effects N/A: Only 1 levels with this spell.
Level 3 Effects N/A: Only 1 levels with this spell.
Level 4 Effects N/A: Only 1 levels with this spell.
Rune Stone Effect N/A
Stat Cost 15 Soul
Casting Speed 2
Range & Area a 4x4 space area around a space of your choosing
Success Rate Level 1:  55/85
Cost to Acquire

This is a Tier 2 spell

Level 1: 50/100

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Rating

Unrated