Children of Fire

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Spell Children of Fire
Effects Summary This is part of the Visual Distortion spell chain and rune stone. This unique spell creates a single sparkling source of energy no larger than a fist for each member of the party. They appear to be single flames. Each member can choose what effect they want the “child” to do for them. They can choose a defensive boost which will temporarily grant them a free block (magic or physical) of 12d20, or they can choose to have the “child” attack. Each “child” can attack for 10d20+4d12 damage. There is only one “child” per ally, including yourself.
Effects

This spell is a part of the Visual Distortion spell chain and is in the Visual Distortion rune stone.

This unique spell creates a single sparkling source of energy no larger than a fist for each member of the party. They appear to be single flames.  Each member can choose what effect they want the “child” to do for them. They can choose a defensive boost which will temporarily grant them a free block (magic or physical) of 12d20, or they can choose to have the “child” attack. Each “child” can attack for 10d20+4d12 damage. There is only one “child” per ally, including yourself.

Stat Cost: 40 Soul
Casting Speed: 4
Duration: 2d6 rounds
Range & Area: self and all allies
Summon Spell
Success Rate:  40
Max Success Rate:  70

Level Effects Summary Level 2 Upgrade: + 2d20 to block or attack
Level 3 Upgrade: + 2d20 to block or attack
Level 4 Upgrade: + 2d20 to block or attack
Level 2 Effects

Level 2 Upgrade: + 2d20 to block or attack

Stat Cost: 50 Soul
Casting Speed: 5
Duration: 2d6 rounds
Range & Area: self and all allies
Summon Spell
Success Rate:  30
Max Success Rate:  60

Level 3 Effects

Level 3 Upgrade: + 2d20 to block or attack

Stat Cost: 60 Soul
Casting Speed: 6
Duration: 2d6 rounds
Range & Area: self and all allies
Summon Spell
Success Rate:  20
Max Success Rate:  50

Level 4 Effects

Level 4 Upgrade: + 2d20 to block or attack

Stat Cost: 70 Soul
Casting Speed: 7
Duration: 2d6 rounds
Range & Area: self and all allies
Summon Spell
Success Rate:  10
Max Success Rate:  40

Rune Stone Effect N/A
Stat Cost 40 Soul, +10 per additional level
Casting Speed 4, +1 per additional level
Range & Area self and all allies
Success Rate Level 1:  40/70
Level 2:  30/60
Level 3:  20/50
Level 4:  10/40
Cost to Acquire

This is a Tier 5 spell

Level 1: 150/300
Level 2: 175/350
Level 3: 200/400
Level 4: 225/450

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