Embracing Glow

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Spell Embracing Glow
Effects Summary This spell is a part of the Glow spell chain and rune stone. With this spell you surround yourself or your allies with a protective orb of of light from glowing embers. That orb will absorb up to 6d20 points of any kind of damage. Once the orb has absorbed any amount of damage, the spell ends. Only one glowing orb per ally/self. The orbs only produce enough light to illuminate a 3x3 foot area.
Effects

This spell is a part of the Glow spell chain and is found in the Glow rune stone.

With this spell you surround yourself or your allies with a protective orb of of light from glowing embers. That orb will absorb up to 6d20 points of any kind of damage. Once the orb has absorbed any amount of damage, the spell ends. Only one glowing orb per ally/self. The orbs only produce enough light to illuminate a 3x3 foot area.

Stat Cost: 30 Soul
Casting Speed: 2
Duration: any amount of damage absorbed
Range & Area: self and all allies
Protection Spell
Success Rate:  50
Max Success Rate:  80

Level Effects Summary Level 2 Upgrade: Increase absorption by 1d20.
Level 3 Upgrade: Increase absorption by 1d20.
Level 4 Upgrade: Increase absorption by 1d20.
Level 2 Effects

Level 2 Upgrade: Increase absorption by 1d20.

Stat Cost: 40 Soul
Casting Speed: 3
Duration: any amount of damage absorbed
Range & Area: self and all allies
Protection Spell
Success Rate:  40
Max Success Rate:  70

Level 3 Effects

Level 3 Upgrade: Increase absorption by 1d20.

Stat Cost: 50 Soul
Casting Speed: 4
Duration: any amount of damage absorbed
Range & Area: self and all allies
Protection Spell
Success Rate:  30
Max Success Rate:  60

Level 4 Effects

Level 4 Upgrade: Increase absorption by 1d20.

Stat Cost: 60 Soul
Casting Speed: 5
Duration: any amount of damage absorbed
Range & Area: self and all allies
Protection Spell
Success Rate:  20
Max Success Rate:  50

Rune Stone Effect

Armor Effect: Embracing Glow

Absorbs 10% of damage per armor piece with rune stone equipped; produces a small glow on armor piece.

Stat Cost 30 Soul, +10 per additional level
Casting Speed 2, +1 per level
Range & Area self and all allies
Success Rate Level 1:  50/80
Level 2:  40/70
Level 3:  30/60
Level 4:  20/50
Cost to Acquire

This is a Tier 3 spell

Level 1: 75/150
Level 2: 100/200
Level 3: 125/250
Level 4: 150/300

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