Fever Rising
Spell | Fever Rising |
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Effects Summary | This spell is a part of the Visual Distortion spell chain and rune stone. This spell causes the target to experience a terrible fever which inflicts the target with Sickness status effect and hallucinations so that the target must make detect checks to attack. This spell can be chained with Visual Distortion and Heat Wave. |
Effects | This spell is a part of the Visual Distortion spell chain and is found in the Visual Distortion rune stone. This spell causes the target to experience a terrible fever which inflicts the target with Sickness status effect and hallucinations so that the target must make detect checks to attack. This spell can be chained with Visual Distortion and Heat Wave. Stat Cost: 35 Soul |
Level Effects Summary | N/A: Only 1 levels with this spell |
Level 2 Effects | N/A: Only 1 levels with this spell |
Level 3 Effects | N/A: Only 1 levels with this spell |
Level 4 Effects | N/A: Only 1 levels with this spell |
Rune Stone Effect | Weapon Effect: Fever Rising Critical Hit inflicts target with Sickness for 1d4 rounds. |
Stat Cost | 35 Soul |
Casting Speed | 3 |
Range & Area | a cone in front of you, max distance of 6 spaces, add 1 space to either side of cone per space of distance |
Success Rate | Level 1: 45/75 |
Cost to Acquire | This is a Tier 4 spell Level 1: 100/200 |
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