Piercing Light
Spell | Piercing Light |
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Effects Summary | This is a part of the Piercing Light spell chain and rune stone. This spell shoots a piercing beam of light from the hand of the spell caster in a straight line across the battlefield. It hits and passes through every target in its path, ally and enemy, doing 4d12 magic damage to each target. |
Effects | This spell is a part of the Piercing Light spell chain and is found in the Piercing Light rune stone. This spell shoots a piercing beam of light from the hand of the spell caster in a straight line across the battlefield. It hits and passes through every target in its path, ally and enemy, doing 4d12 magic damage to each target. Stat Cost: 15 Soul |
Level Effects Summary | Level 2 Upgrade: Increase damage by 1d12 Level 3 Upgrade: Increase damage by 1d12 Level 4 Upgrade: Increase damage by 1d12 |
Level 2 Effects | Level 2 Upgrade: Increase damage by 1d12 Stat Cost: 25 Soul |
Level 3 Effects | Level 3 Upgrade: Increase damage by 1d12 Stat Cost: 35 Soul |
Level 4 Effects | Level 4 Upgrade: Increase damage by 1d12 Stat Cost: 45 Soul |
Rune Stone Effect | Weapon Effect: Piercing Light (Projectiles Only) Replaces ammo with spell effect, still uses up ammo. |
Stat Cost | 15 Soul, +10 per additional level |
Casting Speed | 1, +1 per additional level |
Range & Area | every target in a straight line |
Success Rate | Level 1: 60/90 Level 2: 50/80 Level 3: 40/70 Level 4: 30/60 |
Cost to Acquire | This is a Tier 1 spell Level 1: 25/50 |
0 reviews: Unrated
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