Plasma Ignite
Spell | Plasma Ignite |
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Effects Summary | This spell is a part of the Spark spell chain and rune stone. This spell allows you to ignite your armor or your ally's armor without the burning armor harming the armor wearer. This causes any attacks by wood to be ineffective, and causes any target that melee attacks you or is within 1 space of you, friend or foe, to receive 4d20 magic damage. |
Effects | This spell is a part of the Spark spell chain and is found in the Spark rune stone. This spell allows you to ignite your armor or your ally's armor without the burning armor harming the armor wearer. This causes any attacks by wood to be ineffective, and causes any target that melee attacks you or is within 1 space of you, friend or foe, to receive 4d20 magic damage. Stat Cost: 20 Soul |
Level Effects Summary | N/A: Only 1 levels with this spell |
Level 2 Effects | N/A: Only 1 levels with this spell |
Level 3 Effects | N/A: Only 1 levels with this spell |
Level 4 Effects | N/A: Only 1 levels with this spell |
Rune Stone Effect | Armor Effect: Plasma Ignite (Body Armor only) Spell is in constant effect however the spell damage is halved. Cannot wear anything cloth or flammable over the body armor. |
Stat Cost | 20 Soul |
Casting Speed | 2 |
Range & Area | 1 target or self |
Success Rate | Level 1: 55/85 |
Cost to Acquire | This is a Tier 2 spell Level 1: 50/100 |
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