Solar Flare
Spell | Solar Flare |
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Effects Summary | This spell is a part of the Glow spell chain and rune stone. This spell causes instant blindness for all enemy targets, preventing them from using perceive checks and requiring detect checks with a 10 penalty for the next 1d6 rounds. This happens as tan orb of light casts from you and explodes into a brilliant flash of light. This explosion causes all enemy targets 2d% + 1d20 magic damage. |
Effects | This spell is a part of the Glow spell chain and is found in the Glow rune stone. This spell causes instant blindness for all enemy targets, preventing them from using perceive checks and requiring detect checks with a 10 penalty for the next 1d6 rounds. This happens as tan orb of light casts from you and explodes into a brilliant flash of light. This explosion causes all enemy targets 2d% + 1d20 magic damage. Stat Cost: 50 Soul |
Level Effects Summary | Level 2 Upgrade: Increase damage by 2d20 Level 3 Upgrade: Increase damage by 2d20 Level 4 Upgrade: Increase damage by 2d20 |
Level 2 Effects | Level 2 Upgrade: Increase damage by 2d20 Stat Cost: 60 Soul |
Level 3 Effects | Level 3 Upgrade: Increase damage by 2d20 Stat Cost: 70 Soul |
Level 4 Effects | Level 4 Upgrade: Increase damage by 2d20 Stat Cost: 80 Soul |
Rune Stone Effect | N/A |
Stat Cost | 50 Soul, +10 per level |
Casting Speed | 4, +1 per level |
Range & Area | all enemy targets |
Success Rate | Level 1: 40/70 Level 2: 30/60 Level 3: 20/50 Level 4: 10/40 |
Cost to Acquire | This is a Tier 5 spell Level 1: 150/300 |
0 reviews: Unrated
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