Star's Vengeance
Spell | Star's Vengeance |
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Effects Summary | This spell is a part of the Piercing Light spell chain and rune stone. With this spell you summon the positive source for all light, a star. The star will counter attack for you or an ally of your choosing, for 1d6 attacks. Whenever the protected target is attacked, the star will activate, dealing 1d% + 20 of magic damage to the attacker. |
Effects | This spell is a part of the Piercing Light spell chain and is found in the Piercing Light rune stone. With this spell you summon the positive source for all light, a star. The star will counter attack for you or an ally of your choosing, for 1d6 attacks. Whenever the protected target is attacked, the star will activate, dealing 1d% + 20 of magic damage to the attacker. Stat Cost: 40 Soul |
Level Effects Summary | Level 2 Upgrade: Increase damage by 2d20 Level 3 Upgrade: Increase duration to 2d6 attacks. Level 4 Upgrade: Star's counter attack inflicts stun for 1d3 rounds. |
Level 2 Effects | Level 2 Upgrade: Increase damage by 2d20 Stat Cost: 50 Soul |
Level 3 Effects | Level 3 Upgrade: Increase duration to 2d6 attacks. Stat Cost: 60 Soul |
Level 4 Effects | Level 4 Upgrade: Star's counter attack inflicts stun for 1d3 rounds. Stat Cost: 70 Soul |
Rune Stone Effect | Armor Effect: Star's Vengeance 30% chance that the attacker (melee, projectile, magical) will receive your Runic Energy as counter damage. |
Stat Cost | 40 Soul, +10 per additional level |
Casting Speed | 4, +1 per level |
Range & Area | 1 target or self |
Success Rate | Level 1: 45/75 Level 2: 35/65 Level 3: 25/55 Level 4: 15/45 |
Cost to Acquire | This is a Tier 4 spell Level 1: 100/200 |
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