Sun's Fall
Spell | Sun's Fall |
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Effects Summary | This spell is a part of the Spark spell chain and rune stone. With this manipulation, you create sun fire and concentrates it into an orb about the size of your body. The orb crashes at the targeted point and explodes, causing damage of 10d20+50 to any target in the area, ally or enemy. |
Effects | This spell is a part of the Spark spell chain and is found in the Spark rune stone. With this manipulation, you create sun fire and concentrates it into an orb about the size of your body. The orb crashes at the targeted point and explodes, causing damage of 10d20+50 to any target in the area, ally or enemy. Stat Cost: 60 Soul |
Level Effects Summary | Level 2 Upgrade: Increase damage by 2d20. Level 3 Upgrade: Increase damage by 2d20. Level 4 Upgrade: Increase damage by 2d20. |
Level 2 Effects | Level 2 Upgrade: Increase damage by 2d20. Stat Cost: 70 Soul |
Level 3 Effects | Level 3 Upgrade: Increase damage by 2d20. Stat Cost: 80 Soul |
Level 4 Effects | Level 4 Upgrade: Increase damage by 2d20. Stat Cost: 90 Soul |
Rune Stone Effect | N/A |
Stat Cost | 60 Soul; +10 per level |
Casting Speed | 6; +1 per level |
Range & Area | a 3x3 space area around the target or targeted space of of your choice |
Success Rate | Level 1: 40/70 Level 2: 30/60 Level 3: 20/50 Level 4: 10/40 |
Cost to Acquire | This is a Tier 5 spell Level 1: 150/300 |
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