Doom's Injury
Spell | Doom's Injury |
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Effects Summary | This spell is a part of the Time Distortion spell chain and rune stone. Doom’s Injury creates a temporal distortion that floats over the body of the target. The spell reaches into the future and gives the target a terrible life threatening injury from its possible future. It inflicts the target with wounds. There is a 50% chance to also inflict the target with 1d12 bleeding out and a 15% chance to instantly kill the target. |
Effects | This spell is a part of the Time Distortion spell chain and is found in the Time Distortion rune stone. Doom’s Injury creates a temporal distortion that floats over the body of the target. The spell reaches into the future and gives the target a terrible life threatening injury from its possible future. It inflicts the target with wounds. There is a 50% chance to also inflict the target with 1d12 bleeding out and a 15% chance to instantly kill the target. Stat Cost: 50 Soul |
Level Effects Summary | N/A: Only 1 levels with this spell. |
Level 2 Effects | N/A: Only 1 levels with this spell. |
Level 3 Effects | N/A: Only 1 levels with this spell. |
Level 4 Effects | N/A: Only 1 levels with this spell. |
Rune Stone Effect | N/A |
Stat Cost | 50 Soul |
Casting Speed | 5 |
Range & Area | 1 target |
Success Rate | Level 1: 40/70 |
Cost to Acquire | This is a Tier 5 spell Level 1: 150/300 |
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