Future Injury
Spell | Future Injury |
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Effects Summary | This spell is a part of the Time Distortion spell chain and rune stone. Future Injury creates a temporal distortion that floats over the body of the target. The spell reaches into the future of the target. This wound is deep and bloody and does 7d20 damage. The distortion disappears quickly. |
Effects | This spell is a part of the Time Distortion spell chain and is found in the Time Distortion rune stone. Future Injury creates a temporal distortion that floats over the body of the target. The spell reaches into the future of the target. This wound is deep and bloody and does 7d20 damage. The distortion disappears quickly. Stat Cost: 30 Soul |
Level Effects Summary | Level 2 Upgrade: Increase damage by 1d20. Level 3 Upgrade: Increase damage by 1d20; inflict wounds. Level 4 Upgrade: Increase damage by 1d20; inflict 1d10 bleeding out. |
Level 2 Effects | Level 2 Upgrade: Increase damage by 1d20. Stat Cost: 40 Soul |
Level 3 Effects | Level 3 Upgrade: Increase damage by 1d20; inflict wounds. Stat Cost: 50 Soul |
Level 4 Effects | Level 4 Upgrade: Increase damage by 1d20; inflict 1d10 bleeding out. Stat Cost: 60 Soul |
Rune Stone Effect | Weapon Effect: Future Injury Critical Hit inflicts wounds and 1d6 bleeding out. |
Stat Cost | 30 Soul; +10 per level |
Casting Speed | 3; +1 per level |
Range & Area | 1 target |
Success Rate | Level 1: 50/80 Level 2: 40/70 Level 3: 30/60 Level 4: 20/50 |
Cost to Acquire | This is a Tier 3 spell Level 1: 75/150 |
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