Time Trip

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Spell Time Trip
Effects Summary

This spell is a part of the Memories of the Agent spell string and rune stone. This spell sends the target traveling through time. When you cast the spell, you roll a 1d12. This determines how many d20 die are rolled for damage. If you rolled a 3, then this spell will do 3d20 damage to the target. The target continues warping through time until all other enemies die or the battle otherwise ends. You can also will the target’s return. The damage only happens once.

Effects

This spell is a part of the Memories of the Agent spell string and is found in the Memories of the Agent rune stone.

This spell sends the target traveling through time. When you cast the spell, you roll a 1d12. This determines how many d20 die are rolled for damage. If you rolled a 3, then this spell will do 3d20 damage to the target. The target continues warping through time until all other enemies die or the battle otherwise ends. You can also will the target’s return. The damage only happens once.

Stat Cost: 60 Soul
Casting Speed: 6
Duration: until all other targets die
Range & Area: 1 target
Offensive Spell
Success Rate:  35
Max Success Rate:  65

Level Effects Summary N/A: Only 1 levels with this spell.
Level 2 Effects N/A: Only 1 levels with this spell.
Level 3 Effects N/A: Only 1 levels with this spell.
Level 4 Effects N/A: Only 1 levels with this spell.
Rune Stone Effect N/A
Stat Cost 60 Soul
Casting Speed 6
Range & Area 1 target
Success Rate Level 1:  35/65
Cost to Acquire

This is a Tier 6 spell

Level 1: 200/400

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Unrated