Search results
Your search for “"crafter skills"” gave approximately 10 results:
skills entry
Skill | Carry |
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Stat Cost | 5 Endurance |
Description | Increase weight limit by 20% for 1 hour. |
Level Effects | Level 1: 20%; 5 Endurance Level 2: 40%; 10 Endurance Level 3: 60%; 15 Endurance Level 4: 80%; 20 Endurance |
Cost to Acquire | This is a Tier 1 skill Level 1: 25/50 |
skills entry
Skill | Carving |
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Stat Cost | N/A |
Description | Lets you carve wood, bone, and stone materials with a knife, dagger, or any other blade. |
Level Effects | N/A: only one level |
Cost to Acquire | This is a Tier 1 skill Level 1: 25/50 |
skills entry
Skill | Item Combination |
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Stat Cost | N/A |
Description | Lets you combine a number of items based on mastery to make a new item. |
Level Effects | Level 1: Combine 2 items Level 2: Combine 3 items Level 3: Combine 4 items Level 4: Combine 5 items |
Cost to Acquire | This is a Tier 1 skill Level 1: 25/50 |
skills entry
Skill | Crafting |
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Stat Cost | N/A |
Description | Lets you create weapons, armor, and other items based on level of mastery. |
Level Effects | Level 1: Level 1 crafting Level 2: Level 2 crafting Level 3: Level 3 crafting Level 4: Level 4 crafting |
Cost to Acquire | This is a Tier 2 skill Level 1: 50/100 |
skills entry
Skill | Design Improvement |
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Stat Cost | N/A |
Description | Lets you improve blueprints based on level of mastery. |
Level Effects | Level 1: Level 1 improvement Level 2: Level 2 improvement Level 3: Level 3 improvement Level 4: Level 4 improvement |
Cost to Acquire | This is a Tier 3 skill Level 1: 75/150 |
skills entry
Skill | Identify Weak Points |
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Stat Cost | 5 Soul |
Description | See weak points in target's armor increasing damage dealt by 10%. This can be combined with any attack skill chain. |
Level Effects | Level 1: 10%; 5 Soul Level 2: 20%; 10 Soul Level 3: 30%; 15 Soul Level 4: 40%; 20 Soul |
Cost to Acquire | This is a Tier 1 skill Level 1: 25/50 |
skills entry
Skill | Invention |
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Stat Cost | N/A |
Description | Lets you create new designs from scratch. |
Level Effects | N/A: only one level |
Cost to Acquire | This is a Tier 4 skill Level 1: 100/200 |
skills entry
Skill | Material Identify |
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Stat Cost | 5 Soul |
Description | +10 to Perceive to identify a material and its properties. |
Level Effects | Level 1: +10; 5 Soul Level 2: +20; 10 Soul Level 3: +30; 15 Soul Level 4: +40; 20 Soul |
Cost to Acquire | This is a Tier 1 skill Level 1: 25/50 |
skills entry
Skill | Repair |
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Stat Cost | 10 Endurance |
Description | Repair an item by 25% per level of mastery, with the use of repair tools. |
Level Effects | Level 1: 25%; 10 Endurance Level 2: 50%; 20 Endurance Level 3: 75%; 30 Endurance Level 4: 100%; 40 Endurance |
Cost to Acquire | This is a Tier 1 skill Level 1: 25/50 |
skills entry
Skill | Trained Endurance |
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Stat Cost | N/A |
Description | Decrease Soul or Endurance cost of skill (not spell) by 10% per level of mastery. |
Level Effects | Level 1: 10% Level 2: 20% Level 3: 30% Level 4: 40% |
Cost to Acquire | This is a Tier 1 skill Level 1: 25/50 |