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Your search for “"helmet mods"” gave approximately 5 results:

Armor entry

Armor Argentum Chain Coif
Physical 9
Magical 6
Defense 0
Spirit 0
Soak 2
Block 0
Evade Modifier 0
Weight 3
Space Taken 2
Other Information

MEDIUM ARMOR 

  • 2% immunity to possession
  • +1 Spirit against air magic
Cost 31.56

Armor entry

Armor Aurum Chain Coif
Physical 7
Magical 7
Defense 0
Spirit 0
Soak 1
Block 0
Evade Modifier 0
Weight 3
Space Taken 2
Other Information

MEDIUM ARMOR  

  • +1 to Runic Energy if your element is life per piece of armor
  • +1 Spirit against life magic
Cost 34.38

Armor entry

Armor Fur Cap
Physical 3
Magical 3
Defense 0
Spirit 0
Soak 0
Block 0
Evade Modifier 0
Weight 0.28
Space Taken 1
Other Information

LIGHT ARMOR  

  • provides 20% protection from the cold, but includes 10% chance to overheat in warmer climates;

The following modification can be provided for this piece of armor:

  • Cured: increases Physical by x 1.2 at a 30% increase to the cost of the armor
Cost 2.57

Armor entry

Armor Leather Cap
Physical 4
Magical 2
Defense 0
Spirit 0
Soak 0
Block 0
Evade Modifier 0
Weight 0.25
Space Taken 1
Other Information

LIGHT ARMOR

The following modification can be provided for this piece of armor:

  • Cured: increases Physical by x 1.2 at a 30% increase to the cost of the armor
Cost 2.66

Armor entry

Armor Steel Chain Coif
Physical 9
Magical 0
Defense 0
Spirit 0
Soak 2
Block 0
Evade Modifier 0
Weight 3
Space Taken 2
Other Information MEDIUM ARMOR
Cost 26.88

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