Earth

Earth.png

This is the magic of the runic element, earth. Therefore it has the following properties:
Magic Type: Earth Magic

Effects on Magic Damage: Double runic energy for magic attacks done against those of the air element.

Effects on Magic Defense: 20% chance for immunity to earth and air magic attacks.

Affinities: Stone, Nature

Months: Afteryule, Narvanye

Information about the element: The runic sign of earth is the first element of the year. Those born under this element are usually steadfast in their ways, even headed, and patient. They often clash with those born under the runic element of fire. Earth Magic often involves the use of defensive spells.

Elemental Effects

Effects on Magic Damage: Double runic energy for magic attacks done against those of the air element.

Effects on Magic Defense: 20% chance for immunity to earth and air magic attacks.

Supportive Effects: 20% chance to decrease physical damages by half.

Earth Affinities

Those born under the element of earth will have a stronger affinity to one of two aspects of earth. Those aspects are stone, nature, and decay.

Stone is the most iconic and well known aspect of earth magic. It is the very aspect of earth itself, of the dirt, rocks, and even the mountains. Stone governs earth's power of defense and ground control. Through stone, one might create an armor of rock, summon a mighty statue to life, or move the very ground. These are your geomancers. Those with the stone affinity are stubborn and traditional, yet are also very reliable. Many of this affinity make great security personal, body guards, and laborers.

Nature is the aspect of earth that druids, the elves, and hunters most resonate with. Nature governs the living, natural world of plants, from the fungus to the mighty tall oak. It is the magic of the goddess Ova, and has the power to harm and heal. Through nature, one might mend things once broken, restore and regrow things once dead, or summon mighty roots to impale his or her enemies. These are your floramancers. Those with the nature affinity are very down to earth or your environmentalists. They make great naturalists, scientist, and activists.

The Soul of Earth

All who live upon Nor'Ova have within them what is known as their runic soul. It is the very part of their being that connects them to their runic element. By connecting and using your runic element more and more, your runic soul grows and strengthens.

The runic soul of earth is that of the great and mighty world tree of legend, the Yggdrasil. The various affinities have their own minor soul that they can also connect to.

  • Stone: The affinity soul of stone is the Mountain. Whenever a death blow is about to happen, they have a 20% chance to ignore it completely.
  • Nature: The affinity soul of nature is the the Dryad. They have a 30% immunity to all poisons and cannot be killed by poison, instead when they reach below 10% of their max HP, the poison will go away.

The earth soul of the Yggradrasil can be reached when the one born under earth has mastered 5 earth spells. Once this happens, the person will have access to both the affinity soul and the runic soul. The runic soul awakens when its bearer is near certain death, blocking for a short period any and all damage to its bearer and the bearer's friends. When you only have 10% HP left, you have a chance for the attacks against you to be completely ignored. The chance is 10%. With each attack against you, you can roll for that chance. Should you succeed, the attacks against you and your allies will be ignored for 1d3 rounds, giving you enough time to hopefully heal. This chance does increase as your connection to earth increases. For every 10 spell levels that you have acquired, the chance increases by 5. The max increase is up to 60%.

Minor Elemental Manipulations

While no one can really use magic without a rune stone, those who are strong in their elemental affinity can make small tugs on their element, causing minor affects.

Stone: to use minor stone manipulations you must have a Runic Soul greater than 10 and have mastered at least one geomancy spell. Then you can cause small manipulations like create outcroppings, move a spot of ground, and so forth. The degree of control needed will determine how much runic soul you need to have.

Nature: to use minor nature manipulations you must have a Runic Soul greater than 10 and have mastered at least one floramancy spell. Then you can cause small manipulations like manipulate plant growth, entangle someones feet with vines, and so forth. The degree of control needed will determine how much runic soul you need to have.

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