Crafter
Table of contents
- Starts with Item Combination and Material Identify, all at level 1.
- Do double damage to target's Physical armor
- None
- Deal 50% more damage with war hammers and mallets
The crafter is one who specializes in crafting and repairing.
You excel at making and repairing things. You can easily tell what something is made of and easily deal with traps. You aren't a warrior but you aren't completely clumsy in a fight either. You would leave the talking and spell casting to others though.
Starting Bonuses and Penalties
You already know that playing as a crafter grants you a 100 shillings per week salary and 50 skill points during character creation. However these are not the only benefits a crafter receives.
Tier Levels and Costs to Acquire
Tier 1
- Level 1: 25/50
- Level 2: 50/100
- Level 3: 75/150
- Level 4: 100/200
Tier 2
- Level 1: 50/100
- Level 2: 75/150
- Level 3: 100/200
- Level 4: 125/250
Tier 3
- Level 1: 75/150
- Level 2: 100/200
- Level 3: 125/250
- Level 4: 150/300
Tier 4
- Level 1: 100/200
- Level 2: 125/250
- Level 3: 150/300
- Level 4: 175/350
Tier 5
- Level 1: 125/250
- Level 2: 150/300
- Level 3: 175/350
- Level 4: 200/400
Tier 6
- Level 1: 150/300
- Level 2: 175/350
- Level 3: 200/400
- Level 4: 250/450
- A crafter also starts out with Item Combination and Material Identify, all at level 1.
- Since they know all about armor, crafters do double damage to a target's physical armor stat.
- Crafters are perhaps the only profession without any penalties.
Effects on Weapon Usage
Crafters are not warriors. They can use any weapon, but have -5 to their hit chance with them. They are however more effective with war hammers and mallets, dealing 50% more damage with those weapons and not having the hit chance penalty.
Effects on Armor Usage
Crafters can wear any kind of armor, but will suffer double any listed penalties.
Character Point Rate
Crafters are your master craftsmen. These might be your blacksmiths, armor smiths, fletchers, or even house builders. Crafters specialize in skills that allow them to craft.
The Crafter's character point rate is:
- Mental x 0.01; with an additional +0.2 for every level in Item Combination past level 1 obtained (total of +0.6 bonus possible).
- A crafter who gets all skills in the Item Combination skill chain at level 1 gets to roll a 1d% increased by Mental as a percentage for extra character points.
- A crafter who gets all skills in the Item Combination skill chain at level 4 gets to roll 2d% increased by Mental as a percentage for extra character points.
- A crafter who gets at least 1 level in every crafting skill gets their End of Session Bonus as extra character points.
- A crafter's End of Session Bonus rate is your character point rate increased by 1/2 Strength. So if your character point rate is 1.5 and your Strength is 60, you would take 1.5 x 30 to get 45 extra character points at the end of the session. The GM can of course reward extra character points based on role playing.
Skills
Crafters specialize in skills that deal with identifying items, repairing items, and crafting items. Any of the skills listed below would have their cost cut in half.
Crafter Skills Progression
Crafter Skills
Skill | Stat Cost | Description | Level Effects | Cost to Acquire |
---|---|---|---|---|
Carry | 5 Endurance | Increase weight limit by 20% for 1 hour. |
Level 1: 20%; 5 Endurance Level 2: 40%; 10 Endurance Level 3: 60%; 15 Endurance Level 4: 80%; 20 Endurance |
This is a Tier 1 skill Level 1: 25/50 |
Carving | N/A | Lets you carve wood, bone, and stone materials with a knife, dagger, or any other blade. | N/A: only one level |
This is a Tier 1 skill Level 1: 25/50 |
Crafting | N/A | Lets you create weapons, armor, and other items based on level of mastery. |
Level 1: Level 1 crafting Level 2: Level 2 crafting Level 3: Level 3 crafting Level 4: Level 4 crafting |
This is a Tier 2 skill Level 1: 50/100 |
Design Improvement | N/A | Lets you improve blueprints based on level of mastery. |
Level 1: Level 1 improvement Level 2: Level 2 improvement Level 3: Level 3 improvement Level 4: Level 4 improvement |
This is a Tier 3 skill Level 1: 75/150 |
Identify Weak Points | 5 Soul | See weak points in target's armor increasing damage dealt by 10%. This can be combined with any attack skill chain. |
Level 1: 10%; 5 Soul Level 2: 20%; 10 Soul Level 3: 30%; 15 Soul Level 4: 40%; 20 Soul |
This is a Tier 1 skill Level 1: 25/50 |
Invention | N/A | Lets you create new designs from scratch. | N/A: only one level |
This is a Tier 4 skill Level 1: 100/200 |
Item Combination | N/A | Lets you combine a number of items based on mastery to make a new item. |
Level 1: Combine 2 items Level 2: Combine 3 items Level 3: Combine 4 items Level 4: Combine 5 items |
This is a Tier 1 skill Level 1: 25/50 |
Material Identify | 5 Soul | +10 to Perceive to identify a material and its properties. |
Level 1: +10; 5 Soul Level 2: +20; 10 Soul Level 3: +30; 15 Soul Level 4: +40; 20 Soul |
This is a Tier 1 skill Level 1: 25/50 |
Repair | 10 Endurance | Repair an item by 25% per level of mastery, with the use of repair tools. |
Level 1: 25%; 10 Endurance Level 2: 50%; 20 Endurance Level 3: 75%; 30 Endurance Level 4: 100%; 40 Endurance |
This is a Tier 1 skill Level 1: 25/50 |
Trained Endurance | N/A | Decrease Soul or Endurance cost of skill (not spell) by 10% per level of mastery. |
Level 1: 10% Level 2: 20% Level 3: 30% Level 4: 40% |
This is a Tier 1 skill Level 1: 25/50 |
Crafter Growth
As you develop and master skills within your crafter profession, you will become a more capable crafter. Each set of skills mastered will increase your tier level in your profession, which in turn will provide you with more benefits.
Tier 1: Basic Craftsmanship
This is the tier level you start out as. The starting bonuses listed earlier apply here.
Tier 2: Novice Craftsmanship
To reach this tier, you must acquire all of the skills in the Item Combination skill chain at level 1. As a novice crafter you benefit from the following bonuses:
- Crafters can repair item in half the time needed
- +0.2 to Character Point rate
- Add 10% of Strength to Strength as a modifier.
Tier 3: Skilled Craftsmanship
To reach this tier, you must acquire all of the skills in the Item Combination skill chain at level 2. As a skilled crafter you benefit from the following bonuses:
- Items crafted are 25% better
- Increase Weight Limit by 50%
- Add 10% of Strength to Soul and Endurance as modifiers
- +0.2 to Character Point rate
Tier 4: Master Craftsmanship
To reach this tier, you must acquire all of the skills in the Item Combination skill chain at level 3. As a master crafter you benefit from the following bonuses:
- Items crafted are 50% better
- Add first digit of Strength to Melee Power when using hammers or mallets
- All attacks with hammers or mallets will do 10% damage to Vitality
- Design Improvement components cost 50% less
- +0.2 to Character Point rate
Combo Professions
With some professions, once you reach a certain point in character development, you can open up a combo profession. This combo profession would allow you to to learn new skills and gain new bonuses along with your main profession. Crafter can open into the following combo professions: Artificer.
- Artificer: Artificer is a combo profession of Runic Mage and Crafter
Combo Professions is a new profession that grants you new skills and abilities. When you are able to go into a combo profession you continue to follow your main profession and the combo profession in regards to what skills are in profession and profession growth. The other professions that are apart of the combo profession offer no benefit.
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