Description of Effects: 

Choose Spare Flints or Spare Pyrite at time of purchase.

Spare Flints: Knapped flints for Flintlock guns. Worn flints spark poorly, increasing the misfire range by 1. A flint wears out after 30 normal uses, however, any misfires count as 2 uses. Replacing them resolves the issue. They also need to be replaced when wet or the gun will not fire at all. Sold in packs of 5.

Spare Pyrite: Pyrite for Wheel-lock guns. Worn pyrite sparks poorly, increasing the misfire range by 1. Pyrite wears out after 20 normal uses (misfires count as 2). Damp or wet conditions crumble pyrite, and it must be replaced before the gun will fire. Sold in packs of 5.

Weight: 

0.05

Space Taken: 
0.5 for a set of 5
Cost: 
0.50