Description of Effects: 

A vial that when broken produces enough stinking smoke to fill a 4×4 area around the broken vial for 1d4 rounds. Those in the smoke will have to make normal perceive checks to move or attack targets. The odor causes nausea to those within the smoke for the duration of the time that they are in the smoke plus 1 additional round. This decreases their movement rates by half.

Weight: 
0.03
Space Taken: 
1
Cost: 
1.10
Item Type: