Tier Level: 
6
Spell Type: 
💀 Instant Death
Stat Cost: 
12 Soul
Spell Cast Speed: 
11
Range & Area: 
1 target
Duration: 
3 round countdown
Cast Roll: 
Impossible Arcana
Effects: 

This spell is a part of the Fire's Heat spell chain and is found in the Fire's Heat rune stone.

With this spell you conjure fire, the dark source of light, in its most devastating and final form - the light at the end of the tunnel. A single target becomes transfixed by a distant, beautiful, and overwhelmingly inviting light that calls to them from beyond. To all others nothing is visible, but to the target the light is undeniable, pulling at their very soul. The target has 3 rounds to make an Impossible Vitality Save or surrender completely to the light's call and die. Each round they fail their check, the light grows brighter and closer, its pull more irresistible. Should they succeed, the light finally fades, but the memory of what they glimpsed beyond never will giving them -3 to all checks for 1d10 days and stunning the target for 1d6 rounds.

Rune Stone Effect: 

N/A

Requirements: 
Fire's Death