This spell is a part of the Incite spell chain and is found in the Incite rune stone.
As the battle wages on the Animancer observes in sadness the pain and worry that take hold of their companions. They see and in some ways feel the exhaustion, the mental fatigue, and the sense of dread within their eyes. Taking a deep, calming breath, the animancer sends words of encouragement to their friends as they place themselves as near them as possible. The animancer then weaves their magic, calling in deep for the Spirit of Life to aide their companions. A gentle, warm feeling develops and grows within the animancer and for the first time the animancer too can feel upon the power that they've been calling on before when they sought peace of mind, freedom from depression, or bravery against fear. This warmth radiates from the animancer, filling a 2 space wide area around the animancer with the combined healing, soul restoring, and power restoring powers of the Spirit. Everyone within the area will regenerate 3d12 Vitality, Soul, and Power for each round that the aura persists and that the linger within it. This is everyone, friend or foe for the aura knows not which to heal and which to ignore. This time however, moved by the compassion of the animancer, the Spirit of Life decides to grant the same healing and restorative power felt by those within the aura to the caring caster. When the spell finally ends, the aura fades by the warmth of the Spirit remains within the Animancer, granting the Animancer a +1 to all checks for the next 1d4 rounds.Â
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