This spell is a part of the Spiritual Sight spell chain and can be found in the Spiritual Sight rune stone.
When the animancer casts this spell they are in fact communing with the Spirit of Life for assistance. The Spirit responds by pulling into the mortal realm little glowing orbs that are no larger than a human fist, one for each of your allies and one for yourself. These orbs, the very essence of spiritual energy, radiate a soft light that makes them appear almost fuzzy by nature, as if they were mere visual artifacts instead of actual spiritual power. These spiritual orbs, the Spirit's Children of Magic, float about and around their appointed ally, ready for instruction. Each ally and yourself may instruct your own spiritual orb. The instruction given must be kept simple due to their very nature, they are simply spiritual energy and not fully able to grasp the spoken tongue. Still, they can perform one of two basic tasks, attack or defend. Should an orb be told to attack, they will attack dealing the caster's Arcana + Runic Power damage. If the animancer had rolled a natural 20 when casting this spell their attack will also daze the target for 1 round, which does not stack. Should they be instructed to defend they will block both magical and physical damage, reducing it by the caster's Arcana + Runic Power. If the animancer rolled a natural 20 when casting this spell, they will block for double of both values. Once the spell comes to an end the spiritual orbs slowly fade, retreating back to the unseen world behind the spiritual veil.Â
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