This spell is a part of the Synergy spell chain and can be found in the Synergy rune stone.
The primary role of the navitamancer is to restore and to heal. It matters not if the target is alive or inanimate, healing and bringing back to how they once were is part of their very nature. Plus, if it will help their friends, the navitamancer is even happier to do so. When the navitamancer casts Mend, it isn't to restore lost life or heal wounds, it is cast with the intention of healing something that is inanimate in nature. This could be weapons, clothes, a table, a door, anything really. It is not limited to just objects either as the power within Mend can even repair broken bones and broken wings. It all comes from the same source really. Casting Mend, the navitamancer offers up some of their soul which the Seraphim use to restore the object the navitamancer wishes to be fixed. The amount of restoration depends upon how much Soul the navitamancer is willing to spare, with every 2 Soul given restoring the object by 10%.
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