This spell is a part of the Loss of Self spell chain and is found in the Loss of Self rune stone.
The necromancer casts this spell, calling upon the Serenity that dwells within their runic soul. Their purpose for casting this spell is to not only lower their abilities, but to give them a taste of the stages of grief that one feels with knowing that their death is soon to come. Enveloping themself within the power of Serenity, the necromancer wears about them an aura of fear. The aura pushes outward, affecting 2 spaces surrounding the necromancer at all times. Anyone who enters the aura will experience fear of the necromancer. They will desire to retreat from the necromancer at all costs. If cornered by the necromancer, the affected target will become inflicted with berserk. This is the status known as Fear, a feeling of intense terror. It will affect them for however long they are in the aura plus one extra round. The Serenity does not distinguish between friend or foe here, so this will affect anyone equally.Â
Armor Effect: Aura of Fear (Over Garment only)
Inflicts Fear on anyone within one space of the wearer.