This spell is a part of theĀ Time RippleĀ spell chain and is found in the Time RippleĀ rune stone.
Fate does not intervene often. This is important to understand before casting this spell, not as a warning but as context. Fate watches. Fate observes the flow of events with the patience of something that has seen every story from beginning to end and knows that most of what happens was always going to happen. It does not reach in and adjust. It does not correct or redirect or prevent. It simply watches.Except once. When the posteramancer asks it to.
When this spell is cast Fate's power settles over the target invisibly and waits. Fate isn't observing actively, not with any expenditure of ongoing effort Fate is just present in the way that certainty is present, dormant until the specific moment that Fate has forseen transpires. The target moves through the battle unaware of what is watching over them. Their allies may not even know the spell was cast. Nothing is visibly different. Nothing happens. That is, until the fatal blow.
The moment a strike lands that would reduce the target to zero Vitality or below, Fate acts. The damage simply does not occur. The damage is not deflected nor absorbed, it is just simply declined with Fate refusing to allow this particular outcome at this particular moment. Simultaneously the force of Fate's intervention erupts outward from the protected target, a blast of pure temporal energy striking the source of the fatal blow for 3d20 magic damage and hurling them back 1d4 spaces as Fate makes its position on the matter abundantly clear. At this moment of time the protected will not suffer death. Then it is gone. One intervention, one moment, exactly what was promised. Fate does not linger and it does not offer second chances. Fate gave the one it agreed to give and considers its obligation fulfilled.
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