This spell is a part of the Transference spell chain and found in the Transference rune stone.
Gravity is, in the end, an expectation. Everything falls because everything has always fallen, and the mind accepts this so completely and so early in life that it stops being a thought and becomes simply the way things are. Dream is interested in the way things are. Specifically in how thoroughly the mind enforces it. The mentimancer, still learning how to affect and bend reality with thought, learns just what can happen if the mind believes it to be true.
Defy Gravity does not disable gravity. It does not alter the physical laws of Nor'Ova or call upon any element that governs weight or force. What it does is reach into every mind within the area through Dream and quietly remove the expectation. The certainty that things fall. The assumption that the ground is where everything ends up. Without that expectation anchoring them, the minds present stop enforcing gravity on themselves and everything around them - and without enforcement, gravity finds it has nothing to work with. Everything in the area begins to float, weightless and drifting, combat continuing in three dimensions as melee actions follow movement and projectiles arc through air that has forgotten which way is down.Â
Step outside the area away from the influence of Dream and the expectation returns instantly. Whatever state you were floating in is the state you fall from. When Dream returns to slumber within the mentimancer, the influence ends and reality rushes in. All things fall prone, and those that wish to stand must spend a movement to do so.Â
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