This spell is a part of the Transference spell chain and is found in the Transference rune stone.
There is a difference between influencing a mind and replacing it. Nightmare understands this distinction precisely. Nightmare has always understood it. Mindlessness is Nightmare making the latter choice.
The mentimancer reaches through Nightmare and does not nudge, does not suggest, does not leave the target's will intact and work around it. They submit it entirely. The connection that forms between the mentimancer's mind and the target's is not a bridge - it is an occupation. The target's own thoughts, intentions, and decisions are set aside, still present somewhere beneath the surface but no longer in control of anything, while the mentimancer directs every action, every movement, every choice the target makes for the duration. The target can feel it happening. They simply cannot stop it.
A Hard Mental Balance -2 check made before the spell takes hold is the target's only window - succeed and the connection fails to form, the mind having braced itself just enough. Fail and the mentimancer takes the wheel entirely, the target a passenger in their own body for 1d8 rounds while Nightmare holds the door closed from the inside. The one controlled, they are completely aware of what the mentimancer is making them do, they simply can not resist. Despite that, they will have to live with the decisions another has made for them.Â
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