This spell is a part of the Transference spell chain and found in the Transference rune stone.
Every place the mentimancer has ever been still exists somewhere in their mind perfectly preserved, accessible, held with the kind of clarity that Dream encourages in everything it touches. Physical Transference is Dream taking that clarity and doing what Dream does best with it: making it real. Convincing the mind that it is real, and obtainable.Â
The mentimancer reaches through Dream, finds the memory of wherever they wish to go - any place visited during their travels, held in the mind with enough detail for Dream to work with - and simply decides that the distance between here and there is a matter of belief rather than physics. Dream agrees. The mentimancer, and anyone holding onto them at the moment of casting, is instantly present at the remembered location, the space between having been collapsed by Dream's absolute conviction that the memory and the destination are the same thing.
The limitation is the mind itself. Dream cannot build a destination from nothing. It needs the memory to work from, the lived experience of having stood in that place, seen it, felt it. A place never visited cannot be reached this way. But every place that has been visited, no matter how far, no matter how long ago Dream holds it, and Dream can return there in an instant. Distance, to a mind that believes strongly enough, has always been optional. The ability to move between places at a thought within dreams has through Dream become reality.
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