Tier Level: 
4
Spell Type: 
💪 Empowerment
Stat Cost: 
8 Soul
Spell Cast Speed: 
7
Range & Area: 
1 target or self
Duration: 
1d6 rounds
Cast Roll: 
Challenging Arcana -2
Effects: 

This spell is a part of the Influence spell chain and is found in the Influence rune stone.

The body already knows how to do this. Under the right circumstances such as genuine danger or genuine need, it does it automatically. Adrenaline floods, perception sharpens, strength increases, reaction time compresses. The body has always been capable of this surge. It simply waits for the signal that the moment requires it.

Psy Boost is Dream delivering that signal directly. The mentimancer reaches through Dream and tells the target's mind, with complete conviction, that the moment is now, that the need is real, that the body should give everything it has. Dream's certainty is sufficient. The adrenaline flows. Offensive and Bow Power increase by 1d20 + caster's Arcana as the target's combat capability surges to meet the demand that Dream has just convinced their body is being made of them. It does not last long. The body cannot sustain this state indefinitely, and Dream does not try to make it. It simply opens the door that the body's own chemistry was always prepared to walk through. What the target does with the moment Dream gives them is entirely up to them.

Rune Stone Effect: 

Armor Effect: Psy Boost (Gloves Only)

Increases Offensive and Bow Power by 1d10.

Requirements: 
Scry