This skill is used with the charging skills: Basic Charging, Novice Charging, Greater Charging, and Masterful Charging. Successful use of this skill allows you to spend the extra 4 Soul cost of the skill to gain + 2d6 worth of increased damage. There is a risk, however, for adding so much extra Soul to the skill. If the roll for the skill you are chaining with or the roll for this skill is a natural 1, you will lose double the total Soul costs of both skills combined. This replaces the normal amount of Soul lost, and both skills automatically fail with the shot firing with no bonuses applied. If you fail at this skill but succeeded at the charging skill, you will still perform the charging skill as normal with no added effect, and the extra 4 Soul cost of this skill will still be spent. If you fail at the charging skill you cannot use this skill, and its Soul cost is not spent. This skill can be chained and used with Soul Charging and Power Charging. Only the skills involved in the natural 1 apply their doubled cost.
Basic Charging